Flash Player 10.1 on Nexus One and Android

As mentioned in previous posts software giant Adobe is known to be working on delivering Flash Player 10.1 for a wide range of smartphones (including the Google Nexus One Phone) on the market at the moment, but it seems that the company plans on leaving devices powered by various platforms out in the cold. Apple’s iPhone among them, and now we learn that handsets running under Microsoft’s Windows Mobile 6.5 operating system won’t get Adobe Flash v10.1 technology either.

Flash Player 10.1 is one of the most wanted technologies meant to soon arrive on mobile phones in the wild, most of you might know that. Windows Mobile 6.5 was one of the platforms said to almost certainly receive the solution, something that would have made a lot of users rejoice, yet it seems that Adobe changed its mind on the matter, and the older mobile operating system has been removed from the support list.

“You can expect the final release for Android and the Google Nexus One Phone to be available mid-year. All Android devices that meet our minimum s/w and h/w requirements will be supported. Unfortunately, I cannot say a lot more publicly about our port to the Android platform at this time. As for WinMo, we have made the tough decision to defer support for that platform until WinMo7. This is due to the fact that WinMo6.5 does not support some of the critical APIs that we need,” an Adobe representative stated, reports IntoMobile.

In the end, it seems that, even if Windows Phone 7 doesn’t taste Flash Player 10.1 when launched on the market, it will still receive the solution, as Adobe is focused on making the move. However, the owners of a Windows Mobile 6.5-based device won’t receive the news as lightly as one might expect, although they might still have the opportunity to enjoy Adobe’s Flash technology via Flash Light. Windows Mobile 6.5’s performance on the market will be affected even more by the move, that’s for sure, even if Microsoft is still focused on its development.

What are the benefits and advantages of Flash Player 10.1?


Ubiquitous Reach

Easily installable and updateable, the full Flash Player will be available on smartphones and other Internet-connected mobile devices, doubling the number of operating systems your content can reach and enabling uncompromised Web browsing experiences.

Flash Player Global error handling

The new global error handler enables developers to write a single handler to process all runtime errors that weren’t part of a try/catch statement. Improve application reliability and user experience by catching and handling unexpected runtime errors and present custom error messages.

Designed for mobility

To deliver on a high level of consistency and move onto mobile platforms with limited memory and processing resources, Flash Player 10.1 leverages hardware acceleration of graphics and video and many other performance improvements, such as rendering, scripting, memory utilization, start-up time, battery and CPU optimizations.

New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, and accelerometer bringing unprecedented creative control and expressiveness to the mobile browsing experience. Watch Flash Player 10.1 video demonstrations that show SWF content running on smartphones.


Expanded options for high quality media delivery

Flash Player 10.1 is ready to take advantage of upcoming media delivery technologies that will provide rich media experiences and create new business models. With new HTTP streaming and content protection features with Adobe Flash Access, premium audio and video content can be securely delivered within the browser. Streaming performance is enhanced with improved support for live events, buffer controls and peer assisted networking. Network context-aware services, such as smart seek and stream reconnect, will enable smooth, uninterrupted media playback and improved resource utilization on mobile devices.